‘Overwatch’ gets full support for NVIDIA’s low-latency Reflex tech.

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Reflex will go live on Overwatch’s regular servers today alongside the game’s latest seasonal event.

Reflex is all about reducing system latency, the time between clicking your mouse and viewing the corresponding action on your screen. It works by slashing the number of frames that your GPU lines up in certain conditions, which alleviates the strain on your CPU. NVIDIA says the technology can reduce input lag by up to 50 percent, with less-powerful GPUs getting a more significant increase than the likes of GeForce 30-series cards.

Lowering system latency could prove hugely helpful for Overwatch players, given how fast the action is. High input lag can mean the difference between whiffing a shot and carrying out a pesky Tracer or Echo with a critical hit (assuming your aim’s decent enough). NVIDIA can’t correct a laggy internet connection or mechanical skill or make Overwatch two arrive sooner, but Reflex should undoubtedly help your games feel more responsive.

For those who have a GeForce GTX 900 series or later graphics card and your Game Ready Driver is up to date, you could check out Reflex by activating it in the Overwatch video settings after installing the game’s latest patch. Reflex support is also coming to Rust and Ghostrunner soon. The technology’s already available in the likes of Valorant and Fortnite.

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